Carmageddon Sequel Hits Wall
Ah shame. Admitedly, none of the sequels were quite as good as the original. That didn’t stop me hoping that a new sequel would be good, even if GTA has taken much of what made Carmageddon great and added so much more to the formula.
I wish I still had the animated gif I made of my favourite Carmageddon replay. In the starting car I rammed the monster truck with the low gravity, pinball physics and concrete car power ups - it was at least 20 seconds until he came back down again. I was in stitches but you probably had to be there.
August 20th, 2005 at 6:52 pm
Had a lot of fun with the original but the sequal with the addition of pologon characters gets my vote :] I used to enjoy slowing running in to the fat kids, knocking off one limb at a time…
August 20th, 2005 at 8:09 pm
The problem I had with the second was the damage model - if you rammed a car into a wall full speed you were screwed. In the first one you’d lose half health tops. The draw distance may have been rubbish but otherwise the rubbish graphics of the first one remain fairly charming somehow. :)