August 20, 2005

Carmageddon Sequel Hits Wall

Ah shame. Admitedly, none of the sequels were quite as good as the original. That didn’t stop me hoping that a new sequel would be good, even if GTA has taken much of what made Carmageddon great and added so much more to the formula.

Carm

I wish I still had the animated gif I made of my favourite Carmageddon replay. In the starting car I rammed the monster truck with the low gravity, pinball physics and concrete car power ups - it was at least 20 seconds until he came back down again. I was in stitches but you probably had to be there.

2 Responses to “Carmageddon Sequel Hits Wall”

  1. pinkoboe Says:

    Had a lot of fun with the original but the sequal with the addition of pologon characters gets my vote :] I used to enjoy slowing running in to the fat kids, knocking off one limb at a time…

  2. Pixel Kill Says:

    The problem I had with the second was the damage model - if you rammed a car into a wall full speed you were screwed. In the first one you’d lose half health tops. The draw distance may have been rubbish but otherwise the rubbish graphics of the first one remain fairly charming somehow. :)

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