<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.0.1" -->
<rss version="0.92">
<channel>
	<title>Pixel Kill</title>
	<link>http://www.pixelkill.com</link>
	<description>Frag, gib, respawn</description>
	<lastBuildDate>Wed, 15 Nov 2006 15:28:16 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Cryofreeze</title>
		<description>Yup, that's pretty much the state Pixel Kill has been in for a while. In short, time and inclination have fled and continue to elude my grasp. The peak of five updates a day was just a huge time sink and eating into other more important endeavors. I started Pixel ...</description>
		<link>http://www.pixelkill.com/2006/11/15/cryofreeze.html</link>
			</item>
	<item>
		<title>PS3 to Come Third?</title>
		<description>Many of us have been saying it all along but it took an analyst to say it before it became news. It's coming a year after the 360 for an extortionate price with games that don't look any prettier, the sole exception being the new MGS. There's no doubting the ...</description>
		<link>http://www.pixelkill.com/2006/07/03/ps3-to-come-third.html</link>
			</item>
	<item>
		<title>Focused Linearity versus Exploration</title>
		<description>It's always interesting reading an interview with Warren Spector. Call me a fanboy if you will but I really prefer his game design philosophy over Valve's. While Half Life 2 was a superbly crafted game it was very linear and more importantly if you got stuck you were screwed until ...</description>
		<link>http://www.pixelkill.com/2006/06/27/focused-linearity-versus-exploration.html</link>
			</item>
	<item>
		<title>Demolitious</title>
		<description>Prey demo. Impressive. I don't think I've played a single game that so successfully creates an alien environment, it feels so entirely otherworldy, so displaced from the familiarity of our world. It's sort of a mix of a Tyranid hive ship interior and Quake 4's Strogg base - metal mixed ...</description>
		<link>http://www.pixelkill.com/2006/06/24/demolitious.html</link>
			</item>
	<item>
		<title>No Pre-Owned PS3 Sales</title>
		<description>It's Games Radar so who knows how accurate this is, but still, that would suck a lot. To some degree, I understand the games publisher's line here - there is no other entertainment medium (DVD, books, music, whatever) that you can buy second hand, from the same place you buy ...</description>
		<link>http://www.pixelkill.com/2006/05/24/no-pre-owned-ps3-sales.html</link>
			</item>
	<item>
		<title>1100 Games Developed, Yet You&#8217;ve Never Heard of Them</title>
		<description>Admitedly many of those were mobile titles, but even so, Tose is probably the largest games developer you've never heard of. 27 years in business, 1000 staff, 9 studios and 1100 games, yet they almost always insist that their name not appear on the box. Gamasutra has an interview with ...</description>
		<link>http://www.pixelkill.com/2006/05/20/1100-games-developed-yet-youve-never-heard-of-them.html</link>
			</item>
	<item>
		<title>Quantic Dream Forecasts HEAVY RAIN</title>
		<description>Sadly, we'll have to wait a little bit longer to find out anything beyond the name of this new property from the makers of the uniquely excellent Farenheit. Given their strong focus on (mostly) quality stories I can't wait to hear more about this one. </description>
		<link>http://www.pixelkill.com/2006/05/11/quantic-dream-forecasts-heavy-rain.html</link>
			</item>
	<item>
		<title>Epic Zoom in Supreme Commander</title>
		<description>Supreme Commander gets better every time I see something about it. Here is some early shaky cam footage that shows off the astonishingly epic battles and the powerful zoom feature. GameSpot seem impressed by it too so far.



 </description>
		<link>http://www.pixelkill.com/2006/05/11/epic-zoom-in-supreme-commander.html</link>
			</item>
	<item>
		<title>War Hawk: Spot the Difference</title>
		<description>What was promised:



The final result:


Ya, I think that's what you call bullshot, something Sony have long been rather too fond of doing. They should honestly be ashamed, it's almost getting offensive how they hype the hell out of something with what basically amounts to lies. (Thanks Henric) </description>
		<link>http://www.pixelkill.com/2006/05/09/war-hawk-spot-the-difference.html</link>
			</item>
	<item>
		<title>Sony Pre-E3 Presentation</title>
		<description>Well then, what a let down. A few surprises but nothing hugely shocking to be honest. Tilt sensing in the pad is nice, though it's clearly a last minute (and inferior) response to the new Nintendo controller. They showed a pretty cool demo of a game with the new Eye ...</description>
		<link>http://www.pixelkill.com/2006/05/09/sony-pre-e3-presentation.html</link>
			</item>
</channel>
</rss>
